So, for my project in GAT 399 I originally chose to create aboard game, and it was slow going. After getting a great lecture on Resumes however, I realized that I didn't have to work on more projects in my portfolio; I needed to work on selling myself better. So, I'm now switching gears and doing just that.
My plan is to work on three aspects of it: my Resume, my Website, and selling myself during interviews. I'm going to approach it the same way as any other design project: what do I want to teach the viewer, and how best to do that with the medium I'm using.
Resume: rapid iteration and testing. I have a Resume I don't mind, but it's too generic. So, I plan on iterating it, having others look over it, see what information they glean from it and how quickly, and if it doesn't reinforce what my stance as a designer is, they change it some more.
Website: again, more iteration is needed, especially around information given. I will be putting in more projects, not necessarily portfolio pieces but other work that I've done, and give postmortems on my design decisions for each one. I also plan on adding to the current postmortems of my portfolio pieces and change the layout of them to given the information I feel is strongest nearer to the top so that it can be gained faster.
Interviews: I will be gathering as much information as I can, attend every presentation I have time for, and see what works best and what doesn't. I will also be scheduling mock interviews with several teachers and students who have interview experience, and go to each company day with my Resume in hand and submit it to them.
My goal with this project is to really tailor these three aspects to allow me to sell myself much better, get across easier what my strengths are and why I should be hired for a position, and ultimately get a job.
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